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- A3 Demo
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Classroom Contents
Game Programming: Textures, Animations, and A3 Architecture - Lecture 9
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- 1 - A2 Architecture Review
- 2 - A2 Engine Limitations
- 3 - A3 Architecture Upgrades
- 4 - SFML Textures
- 5 - Texture Subrectangles
- 6 - Sprite Subrectangles
- 7 - Texture Lifetime Warning
- 8 - Sprite Transformations
- 9 - Texture Sheets
- 10 - Texture Based Animations
- 11 - Animation Class / Specification
- 12 - Supplementary Videos
- 13 - A3 Demo