Game Programming: Textures, Animations, and A3 Architecture - Lecture 9

Game Programming: Textures, Animations, and A3 Architecture - Lecture 9

Dave Churchill via YouTube Direct link

- Sprite Subrectangles

6 of 13

6 of 13

- Sprite Subrectangles

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Game Programming: Textures, Animations, and A3 Architecture - Lecture 9

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  1. 1 - A2 Architecture Review
  2. 2 - A2 Engine Limitations
  3. 3 - A3 Architecture Upgrades
  4. 4 - SFML Textures
  5. 5 - Texture Subrectangles
  6. 6 - Sprite Subrectangles
  7. 7 - Texture Lifetime Warning
  8. 8 - Sprite Transformations
  9. 9 - Texture Sheets
  10. 10 - Texture Based Animations
  11. 11 - Animation Class / Specification
  12. 12 - Supplementary Videos
  13. 13 - A3 Demo

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