Introduction to Artificial Intelligence - Connect 4 and Alpha-Beta Pruning - Lecture 11

Introduction to Artificial Intelligence - Connect 4 and Alpha-Beta Pruning - Lecture 11

Dave Churchill via YouTube Direct link

- Player_Student.js

9 of 17

9 of 17

- Player_Student.js

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Introduction to Artificial Intelligence - Connect 4 and Alpha-Beta Pruning - Lecture 11

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  1. 1 - Connect 4
  2. 2 - User Interface Controls
  3. 3 - Ignore These Dates from 2022
  4. 4 - UI Testing Scenarios
  5. 5 - Print Eval Button
  6. 6 - Assignment Code
  7. 7 - GameState.js
  8. 8 - Players.js
  9. 9 - Player_Student.js
  10. 10 - Constructor / Class Variables
  11. 11 - getAction function
  12. 12 - IDAlphaBeta function
  13. 13 - AlphaBeta function
  14. 14 - eval function
  15. 15 - Marking Scheme
  16. 16 - Tournament Qualification
  17. 17 - Final Debugging Hints

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