Completed
Recommended book: Anatomy For Sculptors.
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Classroom Contents
Classic 2D Disney Animation Style in Unreal Engine 5 - Character Creator and iClone Workflow - Part 2
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- 1 Adding cloth physics to the character.
- 2 Correcting facial expressions.
- 3 Correct eye blinks.
- 4 Recommended adjustments: GoZ ZBrush.
- 5 Recommended book: Anatomy For Sculptors.
- 6 References for non-human anatomy.
- 7 Adding custom expressions in CC4.
- 8 Adding overlapping animation: Spring Effect.
- 9 Sending characters to iClone.
- 10 Animate with Transition Curves in iClone.
- 11 Comparison: Keyframe vs. Motion capture.
- 12 Solution for “Reach Target” defects.
- 13 Activate Unreal Live Link in UE5 and iClone.
- 14 Two ways to achieve a 2D cartoon effect.
- 15 Download the post-processor project from the Epic Dev Community.
- 16 Before & After: Removing the normal lines.
- 17 Before & After: Final animation.