Classic 2D Disney Animation Style in Unreal Engine 5 - Character Creator and iClone Workflow - Part 2

Classic 2D Disney Animation Style in Unreal Engine 5 - Character Creator and iClone Workflow - Part 2

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Adding cloth physics to the character.

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1 of 17

Adding cloth physics to the character.

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Classic 2D Disney Animation Style in Unreal Engine 5 - Character Creator and iClone Workflow - Part 2

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  1. 1 Adding cloth physics to the character.
  2. 2 Correcting facial expressions.
  3. 3 Correct eye blinks.
  4. 4 Recommended adjustments: GoZ ZBrush.
  5. 5 Recommended book: Anatomy For Sculptors.
  6. 6 References for non-human anatomy.
  7. 7 Adding custom expressions in CC4.
  8. 8 Adding overlapping animation: Spring Effect.
  9. 9 Sending characters to iClone.
  10. 10 Animate with Transition Curves in iClone.
  11. 11 Comparison: Keyframe vs. Motion capture.
  12. 12 Solution for “Reach Target” defects.
  13. 13 Activate Unreal Live Link in UE5 and iClone.
  14. 14 Two ways to achieve a 2D cartoon effect.
  15. 15 Download the post-processor project from the Epic Dev Community.
  16. 16 Before & After: Removing the normal lines.
  17. 17 Before & After: Final animation.

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