Chess Code Review and Performance Optimization

Chess Code Review and Performance Optimization

The Cherno via YouTube Direct link

- The performance issue with the main loop

6 of 16

6 of 16

- The performance issue with the main loop

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Classroom Contents

Chess Code Review and Performance Optimization

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  1. 1 - What we're looking at today
  2. 2 - Playing chess testing the game
  3. 3 - Initial look at the code
  4. 4 - Allocating and using class objects better
  5. 5 - Event-driven application design
  6. 6 - The performance issue with the main loop
  7. 7 - Examining more code
  8. 8 - Why I like to avoid tuples
  9. 9 - Blurry chess pieces
  10. 10 - More code
  11. 11 - Chess piece class hierarchy
  12. 12 - Calculating possible moves
  13. 13 - How I would calculate possible moves
  14. 14 - More thoughts and code
  15. 15 - Creating and handling pieces better
  16. 16 - Outro

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