Character Rigging in Blender - Creating a Robust Arm Rig

Character Rigging in Blender - Creating a Robust Arm Rig

Dikko via YouTube Direct link

Chapter V - Linking the FK and IK to the Deform Joints

6 of 10

6 of 10

Chapter V - Linking the FK and IK to the Deform Joints

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Classroom Contents

Character Rigging in Blender - Creating a Robust Arm Rig

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  1. 1 Preface - Introduction and Demo
  2. 2 Chapter I - Planning and Creating the Mechanism Bones
  3. 3 Chapter II - Building the IK Control Scheme
  4. 4 Chapter III - Building the FK Control Scheme
  5. 5 Chapter IV - Prepping the Deform Bones for Constraints + Twist
  6. 6 Chapter V - Linking the FK and IK to the Deform Joints
  7. 7 Chapter VI - Creating the FK and IK Switch Using Drivers
  8. 8 Chapter VII - Creating the Forearm Twist
  9. 9 Chapter VIII - Creating the Bicep Counter Twist
  10. 10 Chapter IX - Creating the Control Shapes

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