Complex Human Rigging in Blender 4.0 with Rigify - Face and Fingers - Lecture 4

Complex Human Rigging in Blender 4.0 with Rigify - Face and Fingers - Lecture 4

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Fixing the Heel bone

11 of 28

11 of 28

Fixing the Heel bone

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Classroom Contents

Complex Human Rigging in Blender 4.0 with Rigify - Face and Fingers - Lecture 4

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  1. 1 Chapter Intro
  2. 2 3D Model Check
  3. 3 Human Meta-Rig
  4. 4 Align the Legs, Arms, Spine, and Head
  5. 5 Pro Tip: Align metarig in Pose Mode
  6. 6 Align the Palm & Fingers
  7. 7 Pro Tip: Straighten the Fingers
  8. 8 Align the Face Bones
  9. 9 Important Tip: Connected bones
  10. 10 Align the Face continued
  11. 11 Fixing the Heel bone
  12. 12 Upgrade Face Rig
  13. 13 Understanding Rig Types
  14. 14 Align the Eye bone
  15. 15 Generate Rig & Troubleshooting
  16. 16 Automatic Weights
  17. 17 Bone Heat Error
  18. 18 Weight Painting 101
  19. 19 Weight Paint Troubleshooting
  20. 20 Weight Painting the Face
  21. 21 Weighting the Eyes, Teeth & Tongue
  22. 22 Face Testing & Troubleshooting
  23. 23 Rig Overview
  24. 24 Finger Controls
  25. 25 Face Controls
  26. 26 Face Rig: Settings tweaks
  27. 27 BONUS: Adding a Jacket
  28. 28 Great job!

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