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Chapter Intro
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Classroom Contents
Complex Human Rigging in Blender 4.0 with Rigify - Face and Fingers - Lecture 4
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- 1 Chapter Intro
- 2 3D Model Check
- 3 Human Meta-Rig
- 4 Align the Legs, Arms, Spine, and Head
- 5 Pro Tip: Align metarig in Pose Mode
- 6 Align the Palm & Fingers
- 7 Pro Tip: Straighten the Fingers
- 8 Align the Face Bones
- 9 Important Tip: Connected bones
- 10 Align the Face continued
- 11 Fixing the Heel bone
- 12 Upgrade Face Rig
- 13 Understanding Rig Types
- 14 Align the Eye bone
- 15 Generate Rig & Troubleshooting
- 16 Automatic Weights
- 17 Bone Heat Error
- 18 Weight Painting 101
- 19 Weight Paint Troubleshooting
- 20 Weight Painting the Face
- 21 Weighting the Eyes, Teeth & Tongue
- 22 Face Testing & Troubleshooting
- 23 Rig Overview
- 24 Finger Controls
- 25 Face Controls
- 26 Face Rig: Settings tweaks
- 27 BONUS: Adding a Jacket
- 28 Great job!