Beginner Blender 4.0 Tutorial - Rendering and Material Techniques - Part 8

Beginner Blender 4.0 Tutorial - Rendering and Material Techniques - Part 8

Blender Guru via YouTube Direct link

Adding SSS to sprinkles

18 of 18

18 of 18

Adding SSS to sprinkles

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Beginner Blender 4.0 Tutorial - Rendering and Material Techniques - Part 8

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  1. 1 Intro
  2. 2 Applying materials to multiple objects
  3. 3 Generating random values per materials
  4. 4 Converting values to colors
  5. 5 Constant interpolation
  6. 6 Appealing sprinkle colors
  7. 7 Making metallic sprinkles
  8. 8 Adjusting sprinkle roughness
  9. 9 Fly navigation
  10. 10 Understanding render engines
  11. 11 Cycles engine
  12. 12 GPU Rendering
  13. 13 AI Denoising
  14. 14 Computer too slow?
  15. 15 Choosing a GPU https://opendata.blender.org
  16. 16 Reseting the lamp location
  17. 17 Subsurface Scattering SSS
  18. 18 Adding SSS to sprinkles

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