Augmented Reality in Depth

Augmented Reality in Depth

DEBAYAN DEY via YouTube Direct link

Section 1 | Part 12 : AR Browsers

13 of 30

13 of 30

Section 1 | Part 12 : AR Browsers

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Classroom Contents

Augmented Reality in Depth

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  1. 1 Course Introduction | Augmented Reality in Depth 101
  2. 2 Section 1 | 1st Part : Section Outline
  3. 3 Section 1 | Part 2 : Introduction to Augmented Reality
  4. 4 Section 1 | Part 3 : Growing Market
  5. 5 Section 1 | Part 4 : Introduction to Virtual Reality
  6. 6 Section 1 | Part 5 : Difference between AR and VR
  7. 7 Section 1 | Part 6 : Display Technologies
  8. 8 Section 1 | Part 7 : Various Type of Displays
  9. 9 Section 1 | Part 8 : Reality Virtuality Continuum
  10. 10 Section 1 | Part 9 : Introduction to Mixed Reality
  11. 11 Section 1 | Part 10 : Key Tracking Technology
  12. 12 Section 1 | Part 11 : Holography
  13. 13 Section 1 | Part 12 : AR Browsers
  14. 14 Section 1 | Part 13 : Real World Application
  15. 15 Section 2 | Part 1 : Game Engine
  16. 16 Section 2 | Part 2 : Installing Unity3D
  17. 17 Section 2 | Part 3 : Introduction to Unity3D Editor
  18. 18 Section 2 | Part 4 : Setting up Build Settings
  19. 19 Section 2 | Part 5 : Setup for IOS
  20. 20 Section 2 | Part 6 : Vuforia Setup
  21. 21 Section 2 | Part 7 : Vuforia Engine and PhotoScape
  22. 22 Section 2 | Part 8 : First AR Project
  23. 23 Section 2 | Part 9 : Globe Project
  24. 24 Section 2 | Part 10 : Scripting Time
  25. 25 Section 2 | Part 11 : Time to build app
  26. 26 Section 2 | Part 12 : APK and Test
  27. 27 Section 3 ( Old Uncle App ) | Part 1 : How to Proceed
  28. 28 Section 3 ( Old Uncle App ) | Part 2 : Importing Assets
  29. 29 Section 3 ( Old Uncle App ) | Part 3 : Scripting
  30. 30 Section 3 ( Old Uncle App ) | Part 4 : Build Time

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