Completed
- Polypaint to Texture
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Classroom Contents
ZBrush Techniques: Dice Creation, Texturing, and Advanced Modeling - Livestream Tutorial
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Cube Creation Techniques
- 3 - Perspective or Not
- 4 - Ref Switcher Plugin
- 5 - Move vs Snakehook Brush
- 6 - Dynamic Subdiv and Creasing
- 7 - Open and Close Circle Options
- 8 - ZBrush and Maxon
- 9 - Painting Dice Faces
- 10 - Detailing Dice Faces
- 11 - Thick Skin
- 12 - Substance Painter Dice
- 13 - Custom Menu Hotkey
- 14 - ZRemesh Adaptive Size
- 15 - UV Master
- 16 - Morph UV
- 17 - Surface Noise Weave
- 18 - Project History Details
- 19 - Tire Detail Rotation
- 20 - Array Mesh Tire
- 21 - IMM Tire Creation
- 22 - Tire Low Res
- 23 - Text on a Path
- 24 - Bevel Pro
- 25 - Polypaint to Texture
- 26 - Alphonse Mucha Crescent
- 27 - Tangent World and Position Maps
- 28 - Beginner ZBrush Pointers
- 29 - Mucha Crescent Part 2