Hosting Multiple Interactive Android Clients on Single Computing Platform for IoT

Hosting Multiple Interactive Android Clients on Single Computing Platform for IoT

Linux Foundation via YouTube Direct link

SHARED 1/0 DEVICES: SHARING GRAPHIC AND DISPLAY

12 of 15

12 of 15

SHARED 1/0 DEVICES: SHARING GRAPHIC AND DISPLAY

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Hosting Multiple Interactive Android Clients on Single Computing Platform for IoT

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  1. 1 Intro
  2. 2 NEW USE CASES FOR ANDROID
  3. 3 EASIEST SOLUTION: MULTIPLE DEVICES
  4. 4 SOLUTION: ENHANCE ANDROID FRAMEWORK
  5. 5 OUR SOLUTION
  6. 6 ARCHITECTURE
  7. 7 IMPLEMENTATION
  8. 8 CONTAINER
  9. 9 KERNEL
  10. 10 I/O DEVICE VIRTUALIZATION
  11. 11 DEDICATED I/O DEVICES: PASS-THROUGH
  12. 12 SHARED 1/0 DEVICES: SHARING GRAPHIC AND DISPLAY
  13. 13 AOSP:LOW MEMORY KILLER
  14. 14 USE CASE: CLOUD GAMING
  15. 15 SUMMARY

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