A Physical Units Library For C++

A Physical Units Library For C++

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Introduction

1 of 36

1 of 36

Introduction

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A Physical Units Library For C++

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  1. 1 Introduction
  2. 2 Agenda
  3. 3 Results
  4. 4 Documentation
  5. 5 Example
  6. 6 Doubles
  7. 7 Boost Units
  8. 8 Implicit Conversion
  9. 9 Labor
  10. 10 Use Case
  11. 11 Return Type
  12. 12 NYX Library
  13. 13 Concepts
  14. 14 Interfaces
  15. 15 Generic Code
  16. 16 Performance
  17. 17 Overhead
  18. 18 User Experience
  19. 19 Trigger Bug
  20. 20 Dimension Mismatch
  21. 21 Doncaster Facility
  22. 22 Debugging Experience
  23. 23 Strong interfaces
  24. 24 Unit concepts
  25. 25 Universal template parameter
  26. 26 Conversions
  27. 27 Meta Programming Tricks
  28. 28 Benefits of Using Concepts
  29. 29 Defining New Units
  30. 30 Converting to Ratio
  31. 31 New Use Cases
  32. 32 Streams
  33. 33 Official Definition
  34. 34 Next Steps
  35. 35 Github
  36. 36 Users

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