2D Character Movement in Unity - Rigidbody2D Movement and Jumping in Unity - Unity Tutorial

2D Character Movement in Unity - Rigidbody2D Movement and Jumping in Unity - Unity Tutorial

Dani Krossing via YouTube Direct link

- Adding Rigidbody2D and Colliders.

4 of 25

4 of 25

- Adding Rigidbody2D and Colliders.

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2D Character Movement in Unity - Rigidbody2D Movement and Jumping in Unity - Unity Tutorial

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  1. 1 - Introduction.
  2. 2 - Getting Unity ready!
  3. 3 - Creating our Sprites.
  4. 4 - Adding Rigidbody2D and Colliders.
  5. 5 - Creating our C# PlayerController Script.
  6. 6 - I have a C# course!
  7. 7 - Understanding what is in our Script.
  8. 8 - Fields, Properties, and Methods in C#.
  9. 9 - Using, Classes and MonoBehaviour in C#.
  10. 10 - Start, Update, and FixedUpdate in C#.
  11. 11 - The Void keyword in our methods?
  12. 12 - Creating our Fields.
  13. 13 - Assigning values to our Fields.
  14. 14 - How to get player input.
  15. 15 - Moving our player using AddForce.
  16. 16 - Jumping using AddForce.
  17. 17 - Checking if player is grounded.
  18. 18 - Adding a ground check Trigger.
  19. 19 - Preventing player rotation.
  20. 20 - OnTriggerEnter2D in C#.
  21. 21 - How to add tags to game objects.
  22. 22 - OnTriggerExit2D in C#.
  23. 23 - Prevent player double jumping.
  24. 24 - Final adjustment to our Rigidbody2D.
  25. 25 - Thanks for watching!

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