More Node and Art Tips for Blender 3.1

More Node and Art Tips for Blender 3.1

Curtis Holt via YouTube Direct link

- Organizing Group Input Nodes

8 of 18

8 of 18

- Organizing Group Input Nodes

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Classroom Contents

More Node and Art Tips for Blender 3.1

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  1. 1 - Intro
  2. 2 - Edge Angle Node
  3. 3 - Using Point Data Artistically
  4. 4 - Node Timing Overlays
  5. 5 - Layering Effects in Geometry Nodes
  6. 6 - Layering with Switch Nodes
  7. 7 - Ambient Grunge Node
  8. 8 - Organizing Group Input Nodes
  9. 9 - Next Demonstration
  10. 10 - Human Generator Addon
  11. 11 - Painting Emissive Textures
  12. 12 - Procedural Ribbon Texture
  13. 13 - Procedural Materials
  14. 14 - Voronoi Scattering for Textures
  15. 15 - Gradients for Shaders
  16. 16 - Summary
  17. 17 - Closing Thoughts
  18. 18 - Outro

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