Python Reinforcement Learning using OpenAI Gymnasium – Full Course

Python Reinforcement Learning using OpenAI Gymnasium – Full Course

freeCodeCamp.org via freeCodeCamp Direct link

⌨️ Reinforcement Learning Basics Agent and Environment

2 of 16

2 of 16

⌨️ Reinforcement Learning Basics Agent and Environment

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Classroom Contents

Python Reinforcement Learning using OpenAI Gymnasium – Full Course

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  1. 1 ⌨️ Introduction
  2. 2 ⌨️ Reinforcement Learning Basics Agent and Environment
  3. 3 ⌨️ Introduction to OpenAI Gymnasium
  4. 4 ⌨️ Blackjack Rules and Implementation in Gymnasium
  5. 5 ⌨️ Solving Blackjack
  6. 6 ⌨️ Install and Import Libraries
  7. 7 ⌨️ Observing the Environment
  8. 8 ⌨️ Executing an Action in the Environment
  9. 9 ⌨️ Understand and Implement Epsilon-greedy Strategy to Solve Blackjack
  10. 10 ⌨️ Understand the Q-values
  11. 11 ⌨️ Training the Agent to Play Blackjack
  12. 12 ⌨️ Visualize the Training of Agent Playing Blackjack
  13. 13 ⌨️ Summary of Solving Blackjack
  14. 14 ⌨️ Solving Cartpole Using Deep-Q-NetworksDQN
  15. 15 ⌨️ Summary of Solving Cartpole
  16. 16 ⌨️ Advanced Topics and Introduction to Multi-Agent Reinforcement Learning using Pettingzoo

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