Advanced OpenGL Tutorial – Skeletal Animations with Assimp

Advanced OpenGL Tutorial – Skeletal Animations with Assimp

freeCodeCamp.org via freeCodeCamp Direct link

) Part 1: Rigging, Skinning, and Animating 3D Models

3 of 7

3 of 7

) Part 1: Rigging, Skinning, and Animating 3D Models

Class Central Classrooms beta

YouTube videos curated by Class Central.

Classroom Contents

Advanced OpenGL Tutorial – Skeletal Animations with Assimp

Automatically move to the next video in the Classroom when playback concludes

  1. 1 ) Intro
  2. 2 ) Loading models using Assimp
  3. 3 ) Part 1: Rigging, Skinning, and Animating 3D Models
  4. 4 ) Part 2: Mapping Vertices of Model to Bones
  5. 5 ) Part 3: Transformation Matrices
  6. 6 ) Part 4: Integrating Assimp Matrices into Skinned Mesh Class
  7. 7 ) Part 5: Integrating Animation Data into Skinned Mesh Class

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.