This course is an introductory course on human-computer interaction, covering the principles, techniques, and open areas of development in HCI.
Overview
Syllabus
- Principles
- Feedback Cycles and Direct Manipulation,Design Principles and Heuristics,Mental Models and Distributed Cognition
- Methods
- Needfinding and Requirements Gathering,Low-Fidelity to High-Fidelity Prototyping,Predictive, Empirical, and Qualitative Evaluation
- Applications
- Virtual and Augmented Reality, and others,Ubiquitous and Context-Sensitive Computing, and others,Healthcare, Education, and Security, and others
Taught by
David Joyner