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Learn to create a sophisticated ball rig in Maya, mastering techniques like lattice deformation and node editing for advanced animation control.
Learn to create fantasy creatures using Blender's Grease Pencil tool. Master techniques for sketching skeletons, sculpting wings, and converting 2D designs into 3D models.
Learn to utilize free motion capture files, animation retargeting tools, and rigs in Blender. Discover techniques for importing, retargeting, and cleaning up animations using various tools and resources.
Learn to animate and switch cameras using Motionbuilder's Camera Switcher tool, enhancing your motion capture skills and creating dynamic visual sequences.
Learn to blend animations from multiple sources in Motionbuilder, enhancing your mocap skills and creating seamless, dynamic character movements.
Learn to incorporate multiple actors into a single scene using Motionbuilder, covering topics like mocap library, T-pose, multiple takes, character attachment, and animation baking.
Learn essential techniques for refining raw motion capture data, including cleaning keyframes, using animation layers, and reducing jitter for smoother, more polished animations.
Learn to convert raw optical data into usable animation in MotionBuilder, exploring techniques for transferring motion capture data to the Human IK system.
Discover techniques to enhance your animations with added weight and impact, giving them extra oomph and visual appeal.
Learn to create a basic walk cycle animation using Adobe Animate, covering essential poses and techniques for effective character movement.
Learn techniques for creating 2D character model sheets using Blender's Grease Pencil tool, focusing on blocking and traditional styling approaches for effective character design.
Learn fundamental techniques for creating lifelike 3D ball animations in Blender, covering essential principles and practical skills for realistic movement and physics.
Learn to create a polished ball-bounce animation in 3 easy steps, covering planning, staging, animating, and polishing techniques for beginners.
Explore the fundamentals of quality animation, focusing on subjective approaches and perspectives to help beginners grasp the essence of effective animated storytelling.
Recap of poly modeling process, including UV mapping, texturing, and custom toon shader application for a Daenerys character model.
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