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Learn to implement debug graphics, draw rectangles in pixel arrays, and utilize the Debug class for game programming.
Learn how to properly close server connections when clients disconnect in network chat programming, ensuring smooth and secure communication.
Learn to implement the A* search algorithm for efficient pathfinding in game programming, enhancing mob movement and creating more dynamic gameplay experiences.
Explore A* search algorithm fundamentals, including f-cost, g-cost, h-cost, and nodes. Learn how this pathfinding technique works in game programming.
Learn to implement entity distances, ranges, and nearby entity detection in game AI, enhancing your ability to create dynamic and responsive game environments.
Learn to create a basic chaser AI for game programming, covering player movement, rendering, and path-finding techniques in this concise tutorial.
Learn to create floor and wall sprites for game programming using After Effects, covering techniques for realistic textures, lighting, and blending.
Learn to implement projectile collision in Java game development, focusing on in-depth techniques for creating realistic and engaging gameplay mechanics.
Learn to create a 3D game from scratch using Java, focusing on entity systems, timers, and collision detection. Gain practical insights into game development fundamentals and best coding practices.
Learn to implement high-resolution textures and apply them to ceilings in 3D game development using Java, enhancing visual quality and realism in your projects.
Learn to create a game launcher, manage instances and threads, and implement essential code for a 3D game using Java 1.6. Covers key concepts like static methods, refactoring, and JFrame implementation.
Learn to create a custom game launcher similar to Skyrim's, including JFrame decoration, menu design, and image loading in Java. Enhance your 3D game development skills.
Learn to implement custom resolutions in 3D game programming using Java, including JTextFields, JLabels, and parsing integers from strings.
Learn to read and write files, store configuration data in XML, and manage display settings for 3D game development in Java.
Learn to create a GUI for a 3D game launcher, including adding buttons, action listeners, and resolution selection options using Java's built-in libraries.
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