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Learn to animate hand gestures and create a walk cycle in Blender 2.6, then combine them using the NLA editor to make a character walk and talk simultaneously.
Sculpt a majestic howling wolf and craft a stylistic ice material using Blender 2.8 and Eevee. Perfect for beginners looking to enhance their 3D modeling and rendering skills.
Master procedural texturing and material creation for realistic 3D renders in Blender 2.8, focusing on wood, painted metal, and grime effects for a snow sled model.
Create a classic snow sled in Blender 2.8 through hard surface modeling techniques. Learn to source references, generate modeling sheets, and master the entire 3D modeling process from scratch.
Learn to model a detailed M4 assault rifle in Blender 2.6 through this hard-surface modeling tutorial. Part 1 of a 15-part series covering reference images, basic shapes, and initial modeling techniques.
Create a stunning wintry lake environment in Blender 2.8. Learn efficient techniques for modeling trees, terrain, lake surface, and volumetric fog while maintaining visual fidelity in a time-constrained project.
Master the art of crafting lifelike icicles in Blender 2.8, focusing on realistic lighting, shading, and macro photography techniques for stunning close-up renders with depth.
Learn high-poly subdivision surface modeling in Blender 2.6 to create a game-ready fire hydrant. Part 1 of a series covering modeling, texturing, and exporting for game engines.
Explore limitations of Blender's Principled shader, understanding its functionality, optimal use cases, and scenarios where alternative shaders may be more suitable for achieving desired results.
Learn UV unwrapping techniques for stylized characters in Blender, covering seams, pinning, and reducing stretching. Master essential skills for 3D character texturing and mapping.
Learn to create realistic volumetric clouds effortlessly in Blender using the Cloud Generator addon, without complex materials or particle systems. Perfect for enhancing 3D scenes with atmospheric elements.
Learn to build and set up a DIY render farm for faster Blender rendering. Covers custom farm construction, networking multiple machines, and using Blender's Network Render addon to manage distributed rendering jobs.
Learn to texture and export mini tanks for mobile games using Blender 2.8, combining procedural and hand-painted techniques for optimal game-ready assets.
Learn to model and texture mini tanks for mobile games using Blender 2.8, including painting techniques, working with Photoshop files, and combining procedural and hand-painted textures.
Learn to model and texture mini tanks for mobile games using Blender 2.8, covering techniques like layer painting, Photoshop integration, and combining procedural and hand-painted textures.
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