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Learn to preview animations in Eevee and render them in Cycles, covering lighting, GPU rendering, system preferences, and output settings for optimal results in Blender.
Learn to create a Python script in Blender 2.8 that transforms 3D models into voxel-style meshes. This beginner-friendly tutorial covers essential scripting techniques and Blender operations.
Explore Eevee's limitations in Blender 2.8, comparing it to Cycles and understanding when to choose each render engine for optimal results in various 3D rendering scenarios.
Learn to model a detailed M4 rifle in Blender 2.6 with this hard-surface modeling tutorial. Part 15 covers the charging handle, focusing on techniques like rounding off, inset extrude, and handle creation.
Learn to create light streak animations in Blender using array and curve modifiers, materials, and node compositing. Master techniques for long exposure-style effects in 3D.
Learn to create realistic cloth simulations in Blender 2.6 with this introductory tutorial. Explore cloth settings, stiffness, wind effects, and absorption for dynamic, physics-based fabric animations.
Master interior lighting techniques for realistic architectural visualization in Blender, focusing on natural and artificial light sources, materials, and rendering optimization.
Learn to model, texture, and render a realistic ax in Blender 2.6. Master UV unwrapping, image-based texturing, baking, and creating specular maps for impressive 3D weapon designs.
Learn hard-surface modeling in Blender by creating a shipping container. Cover blocking-in, basic shapes, and essential techniques for realistic 3D modeling of industrial objects.
Learn to model an ornamental shield in Blender 2.8, covering techniques like lattice deformation and decorative detailing. Perfect for beginners looking to explore 3D modeling and Blender's new interface.
Learn to model detailed vehicle interiors, focusing on organic shapes and fine hard surface details using freeform edge modeling techniques in Blender.
Learn essential polygon modeling techniques for vehicle design, focusing on Boolean methods, sculpting, and topology junctions to prepare for advanced hard surface modeling.
Learn to sculpt realistic hand anatomy in Blender, covering proportions, dynamic topology, mesh tidying, and posing techniques. Master expressive hand creation for impactful 3D character designs.
Learn to create a scene of blowing leaves in Blender 2.6 using alpha maps, particles, and modifiers. Master techniques for realistic wind animation and enhance your 3D modeling skills.
Learn to model a stylized building in Blender using efficient techniques, modifiers, and creative approaches. Practice mesh modeling fundamentals and gain practical skills in creating lively, non-destructive 3D designs.
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