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Master cinematic depth of field effects in Maya using Arnold Renderer, from camera setup to achieving professional-quality renders with precise focus control.
Master the process of combining multiple ZTL files into a unified character model using ZBrush's cut tool, merge functions, and DynaMesh for high-resolution 3D sculpting workflows.
Master the art of sculpting a creepy creature hand in ZBrush through a hands-on demonstration that transforms simple box shapes into detailed, organic forms using essential sculpting techniques.
Learn how to create circular motion path animations in Autodesk Maya with a beginner-friendly guide to making characters follow perfect circular trajectories.
Master rapid 3D character animation techniques using auto-rigging and auto-skinning in Maya, plus learn to clean up motion capture files with Animation Layers for efficient workflow.
Master advanced rigging techniques for integrating weapons and additional elements while previewing character models in Marmoset Toolbag for game-ready visualization and testing.
Master PBR texturing techniques in Substance Painter with smart materials and efficient workflows to create professional game-ready assets with expert tricks and breakdowns.
Master cloth simulation techniques to create, rig, and animate a dynamic cape for game characters using practical workflows and optimization tricks for achieving professional-quality results.
Master the art of rigging a low-poly hand mesh in Maya to create and manipulate custom hand gestures efficiently and effectively.
Master UV mapping techniques for creating a magical flower in Maya through hands-on 3D modeling instruction and professional workflow demonstration.
Master advanced ZBrush techniques for sci-fi character sculpting, from detailed head modeling to body refinement using dynomesh, subdivision, zModeler, and high-res sculpting workflows.
Master the fundamentals of creating sci-fi character base meshes in ZBrush through step-by-step sculpting techniques, polygroup management, and essential mesh preparation for detailed character development.
Learn to create dynamic hair animations in Blender 4.1 by combining Mixamo character rigs with particle systems, custom materials, and camera setups for an engaging animated sequence.
Master Maya animation rendering through different methods including PlayBlast, Maya Software, Hardware, and Arnold, plus learn to import sequences into Adobe Premiere with transparent backgrounds.
Master motion capture animation in Maya by applying Mixamo dance movements to robot rigs, while learning cleanup techniques and animation layer workflows for professional-quality character animation.
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