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Workshop - Novel Input Devices and Interaction Techniques - NIDIT

IEEE via YouTube

Overview

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Explore the future of input devices and interaction techniques for virtual reality, augmented reality, and 3D user interfaces in this comprehensive IEEE VR 2022 workshop. Delve into cutting-edge topics such as balance quads, finger error rates, gaze tracking, depth perception, and tactile devices. Participate in discussions, presentations, and Q&A sessions led by researchers and industry practitioners. Gain insights into experiment design, user studies, and the latest advancements in 3D interaction. Discover how novel input methods are shaping the landscape of immersive technologies and contribute to charting the course for future developments in this rapidly evolving field.

Syllabus

Intro
Submissions
Agenda
Presentation
Balance
Quads
Quad Selection
Experiment
Search Time
Selection Time
Error Rate
Finger Error Rate
Impress
Limitations
QA
Mozzarella
Selecting
Jitter
Gaze Tracking
Jitter Effects
Jitter Gaze Tracking
Depth Perception
User Study
Experiment Design
Discussion
Conclusion
QA Session
Tactile Device
Access Function

Taught by

IEEE Virtual Reality Conference

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