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K-12+ Embodied Learning through Virtual and Augmented Reality - KELVAR

IEEE via YouTube

Overview

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Explore the potential of XR technologies in education through this workshop focused on embodied learning for K-12, vocational, and higher education contexts. Engage with educators, developers, and researchers to discuss innovative approaches for designing and integrating virtual and augmented reality in classrooms. Delve into the challenges and opportunities presented by embodied learning techniques, and gain insights into creating immersive educational experiences for the future. Participate in discussions led by principal organizer Erica Southgate, and collaborate with peers to shape the future of XR in education during this 2-hour and 56-minute session from the IEEE VR 2022 conference.

Syllabus

Workshop: K-12+ Embodied Learning through Virtual and Augmented Reality (KELVAR) | IEEE VR 2022

Taught by

IEEE Virtual Reality Conference

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