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Why Design Your Own Levels When Your Computer Can Do It? - Procedural Level Generation in Video Games

Code Sync via YouTube

Overview

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Explore the fascinating world of procedural level generation in video games through this 38-minute conference talk from Lambda Days 2023. Dive into the algorithms behind popular games like Minecraft, The Binding of Isaac, and Diablo, and discover how they create dynamic, ever-changing environments. Get a concise introduction to computer graphics in WebGL and learn about various level generation algorithms. Examine the advantages and challenges of using ClojureScript for implementing these techniques. Gain valuable insights into the innovative processes that drive modern game design and procedural content generation.

Syllabus

Why Design Your Own Levels When Your Computer Can Do It? by Thomas Gebert | Lambda Days 2023

Taught by

Code Sync

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