Overview
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Explore valuable insights on game tools development gleaned from interviews with industry legends in this 29-minute GDC Showcase session. Delve into Ubisoft's David Lightbown's five-year journey of conversations with classic game tool creators, extracting lessons applicable to modern game tool development. Gain understanding on identifying user problems, learning from existing tools, and analyzing tool integration within workflows. Discover three essential questions to guide your approach to game tools development, enhancing your ability to create more effective and user-friendly tools for the gaming industry.
Syllabus
Intro
About Me
About This Talk
Main Message
What is the problem that the users want to solve?
What can you learn from other tools
How do people use your tools, and how do they fit in with their other tools?
Three Questions
Taught by
GDC