Overview
Dive into a 50-minute podcast episode exploring WebGPU, a cutting-edge API bringing modern GPU rendering and compute functionality to web and Android platforms. Join hosts Chet and Romain as they interview Ken Russell and Corentin Wallez from the WebGPU team, discussing the API's origins, capabilities, and its new shading language WGSL. Explore the current state of WebGL, WebGPU's predecessor, and delve into various fascinating graphics-related topics. Access a wealth of resources including code samples, GitHub repositories, codelabs, presentations, blog posts, and comprehensive articles on WebGPU and WGSL. Gain insights into WebGPU's architecture, complexity, constraints, and its implementation across different browsers and hardware. Discover the future possibilities of this powerful API and its potential impact on web and mobile development.
Syllabus
Introduction
What is WebGPU
WebGPU vs WebGL
WebGPU API
WebGPU Complexity
WebGPU Constraints
WebGPU Architecture
MultiProcess Architecture
JavaScript
Native
WebAssembly
Vulcan
Shining Language
Shader Transpilation
Hardware Requirements
Browsers
Resources
Future
Taught by
Android Developers