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Using WebGL and PWA to Build an Adaptive Game for Touch, Mouse and VR Devices

JavaScript Conferences by GitNation via YouTube

Overview

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Explore the process of building a cross-platform game with adaptive gameplay using WebGL and Progressive Web App (PWA) technologies. Learn how to create a single web application that can be played on touch screens, desktops with mouse or pen input, and in virtual reality environments using WebVR. Discover techniques for constructing 3D scenes with glTF, designing loading screens with cutting-edge CSS features, and managing gameplay across different platforms. Gain insights into implementing service workers effectively in conjunction with IndexedDB for offline functionality. Witness a live demonstration of the game on desktop, mobile, and VR headset platforms, showcasing the versatility of the adaptive design and the immersive gameplay experience using VR controllers.

Syllabus

Using WebGL and PWA to build an adaptive game for touch, mouse and VR devices - David Rousset

Taught by

JavaScript Conferences by GitNation

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