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Explore a groundbreaking 16-minute conference talk from USENIX ATC '24 that introduces SFG, a novel system enabling high-density mobile cloud gaming on System-on-Chip (SoC) Clusters. Discover how researchers from Beijing University of Posts and Telecommunications address the challenges of limited game sessions and high GPU utilization in current game offloading methods. Learn about two innovative techniques: a resource-efficient game partitioning and cross-SoC offloading design, and an NPU-enhanced game partition coordination strategy. Understand how SFG achieves up to 4.5× higher game density than existing methods with minimal performance loss, while also extending the lifespan of SoC Clusters. Gain insights into how this technology allows outdated SoC Clusters to serve new games previously unfeasible due to GPU resource shortages.