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Using MetaHuman Animator for Facial and Full Body Motion Capture in Unreal Engine 5.4

Solomon Jagwe via YouTube

Overview

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Learn how to implement facial and full-body motion capture for CC4 characters using MetaHuman Animator in Unreal Engine 5.4 through this comprehensive tutorial video. Master the integration of UE CC Control Rig while exploring the workflow between iClone 8 and Unreal Engine. Discover techniques for applying MetaHuman animation tools to Character Creator 4 models, including detailed facial expressions and body movements. Get hands-on guidance for utilizing the iClone Unreal Live Link Plugin to create seamless animations, along with practical demonstrations of the ActorCore Mocap library implementation. Gain insights into professional character animation workflows, motion capture integration, and real-time rendering capabilities within the Unreal Engine environment.

Syllabus

Unreal Engine 5.4 | How to Use MetaHuman Animator on CC4 Character | Facial & Full Body Mocap

Taught by

Solomon Jagwe

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