Overview
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Explore the world of Mixed Reality development for HoloLens using Unity in this comprehensive conference talk from Unite Europe 2016. Dive into the challenges posed by AR and VR technologies, and discover why 3D is crucial for creating immersive experiences. Follow along with practical demos that showcase how developers can create outstanding HoloLens applications. Learn to set up your Unity environment, acquire essential skills for compelling HoloLens app development, and gain insights into best practices for rapid progress. Start with a simple "MR Hello World" demo to understand the fundamental components of running a HoloLens app. Witness real-world applications developed by the speaker and his team, providing inspiration for what can be achieved with the right skills and targeting. Gain valuable insights into overcoming challenges faced during HoloLens app development, along with recommendations to avoid common pitfalls. Cover topics such as scene setup, coding, gesture recognition, gaze cursor implementation, speech handling, spatial sound, and more. Conclude with the top 10 HoloLens development recommendations to enhance your Mixed Reality projects.
Syllabus
Introduction
What is VR
What is AR
The Whole Lens
Input Output
Unity
Development
Scene Setup
Coding
Gesture Recognition
Build Output
Gaze Cursor
Speech Handler
Live Stream
Shooting Eyeballs
Real World Applications
Hollow Flight
Challenges
Flight Data
Billboards
Spatial Sound
Fade Transitions
Top 10 HoloLens Development Recommendations
Anchor your holograms
Leverage level of detail
Hand ready state
Central CoOp Solution
Avoid the long deployment cycle
Conclusions
Taught by
Unity