Overview
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Explore the latest building blocks in Mixed Reality Toolkit – Unity (MRTK) for jumpstarting mixed reality app development for HoloLens and immersive headsets in this 57-minute conference talk from Unite Berlin 2018. Dive into topics such as input, interactive objects, bounding boxes, object collection, voice commands, spatial mapping, attached controllers, standard shaders, tooltips, dialogs, and progress indicators. Gain insights from Principal UX Designer Yoon Park of Microsoft as he discusses MRTK resources, special use cases, and answers questions to help accelerate your mixed reality development process.
Syllabus
Introduction
Input
Interactive Objects
Interactive Object Receiver
Bounding Box FBar
Object Collection
Server
Voice Command
Spatial Mapping
Attached Controller
Standard Shader
Tooltip
Dialog Progress
MRTK
Resources
Questions
Special Use Case
Conclusion
Taught by
Unity