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Understanding Cinema 4D and Unreal Engine for Motion Graphics - Unreal Educator Livestream

Unreal Engine via YouTube

Overview

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Explore the intersection of Cinema 4D and Unreal Engine for motion graphics in this comprehensive livestream featuring multi-award winning artist and VR pioneer Jonathan Winbush. Gain valuable insights into professional workflows, learn how to integrate Cinema 4D projects into Unreal Engine, and discover the power of Quixel Bridge for enhancing motion graphics with 2D and 3D scanned assets. Delve into topics such as render times, key frame rates, hardware specifications, and project settings. Master techniques for importing Cinema 4D materials, utilizing material instances, and leveraging Sequencer for dynamic motion graphics creation. Whether you're a beginner or experienced artist, acquire essential knowledge to elevate your motion graphics skills in Unreal Engine.

Syllabus

Introduction
Meet Jonathan Bush
What is Motion Graphics
Experience with Cinema 4D
Workflow of Motion Graphics
Render Times
Getting into Motion Graphics
Key Frame Rate
Hardware Specs
How did you stumble into Unreal
Working with Andy and Patrick
Render Queue
Featured Perfect
Project Settings
Saving Cinema 4D Files
Activating the Datasmith Plugin
Importing the Cinema 4D Project
Cinema 4D Materials
Using Material Instances
Sequencer
Questions
Importing Materials

Taught by

Unreal Engine

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