Explore the challenges and experiences of building an audio software company in this conference talk from the Audio Developer Conference. Gain insights into scaling from a single developer to a team of 20, managing multiple projects, and navigating the complexities of the audio software industry. Learn about the practical aspects of growth, including pipeline development, testing strategies, management techniques, tool selection, process implementation, and working with a monorepo. Discover the real-world journey of creating an audio software house, including the difficult choices made and obstacles encountered along the way. Benefit from the shared experiences of Nuno Fonseca, creator of Sound Particles and former university professor with a PhD in computer audio, and Vitor Carreira, a full-stack developer and former university professor, as they discuss their path from concept to successful audio software company.
Trying to Create an Audio Software House - From Single Dev to 20 Devs
ADC - Audio Developer Conference via YouTube
Overview
Syllabus
Trying to Create an Audio Software House - Nuno Fonseca & Vitor Carreira - ADC22
Taught by
ADC - Audio Developer Conference