Explore a diverse array of homemade tools, solutions, and hacks presented by seven developers at the 2019 Game Developers Conference (GDC) session. Gain insights into innovative approaches for game development as Nicole He, Max Kreminski, Em Lazer-Walker, Jon Manning, David Mershon, Erik Rydeman, and Jonatan Van Hove share their unique creations. Discover potential inspirations and benefits for your own projects as each speaker showcases their individual contributions to the tech toolbox. Learn about cutting-edge techniques spanning various aspects of game development, including design, programming, audio, visual arts, and production. Delve into this 46-minute session that begins with Max Kreminski's talk and progresses through presentations from the other featured developers, offering a comprehensive look at creative problem-solving in the game industry.
Overview
Syllabus
The 2019 Tech Toolbox
Taught by
GDC