Overview
Learn how to texture the skin of a horror character using Substance in this 29-minute tutorial. Explore techniques for importing normal maps, setting up layers, and creating realistic flesh textures. Discover methods for adding depth to holes and folds, incorporating small details, and applying red spots for enhanced realism. Follow along as the instructor guides you through each step of the process, from initial setup to final touches. Gain valuable insights into creating convincing and unsettling skin textures for horror-themed characters in digital art and game design.
Syllabus
- Introduction
- About Importing Normal Maps
- Layers Setup
- About Holes
- Texturing Flesh
- Texturing Holes And Folds
- Adding Small Details
- Adding Red Spots
- Conclusion
Taught by
BoroCG