Explore the fascinating parallels and unique challenges between game narratives and destination entertainment experiences in this 59-minute Game Developers Conference talk from 2021. Delve into the intertwined history of adaptation and borrowing between the gaming industry and theme parks, interactive theater, brand centers, and spectaculars. Gain insights from The Bezark Company's Adam Bezark, Vaughn Hannon, and Lex Rhodes as they examine the distinct affordances of each medium and uncover their shared storytelling DNA. Discover how both industries leverage immersion techniques and learn about their evolution beyond the overused "immersive" buzzword. Enhance your understanding of narrative design across different interactive platforms and draw inspiration for creating compelling stories in various entertainment formats.
Overview
Syllabus
Storytelling Siblings: The Kindred Connection between Games and Theme Parks
Taught by
GDC