Steps Towards More Human-Like Learning in Machines - Josh Tenenbaum
Institute for Advanced Study via YouTube
Overview
Syllabus
Introduction
AI is a uniquely exciting time
Point the gap
Myths of machine learning
Human intelligence
Core knowledge
Alan Turing
Commonsense core knowledge
Intuitive psychology
probabilistic programming
game engines
simulation
probabilistic simulation
probabilistic simulation demo
intuitions
building and thinking
learning from scratch
babylike learning
learning in game engines
examples
perception
plan interactions
lowlevel learning
simulation engine
physics engine
amortized inference
a physics engine
simple shape parameters
tackling problems
looking around
trial and error
virtual tools game
trial error learning
SM model
Learning simulation engines
Hard problem of learning
Childrens learning
Oneshot learning
Omniglot domain
Inverse motor program
Bayesian inference
probabilistic programs
classification task
human scale
human version
generative models
drawing styles
more structure
more interesting model
learn neural components
wakesleep algorithm
Taught by
Institute for Advanced Study