Overview
Explore the current state of WebXR and its implications for developers in this NDC Sydney 2020 conference talk. Dive into the cluttered world of virtual technologies, including VR, AR, MR, and XR, to understand their relevance and differences. Learn why WebXR is gaining traction now and discover the essential knowledge needed to build immersive experiences. Gain insights into Mozilla Mixed Reality team's efforts to bridge the gap between various technologies and empower developers through open web standards. Understand how to create WebVR apps using A-Frame and develop WebAR applications without markers using WebXR APIs, all while avoiding vendor lock-in. Explore topics such as the history of virtual technologies, challenges in Augmented Reality, Web Mixed Reality, and the WebXR platform. Discover high-performance graphics techniques, social applications, and the potential of WebXR as an ideal platform for immersive experiences. Get equipped with the knowledge to contribute to the evolving landscape of web-based extended reality technologies.
Syllabus
Introduction
History
Problems
Virtual Reality
Instant
Supported Browsers
Disclaimer
Hello World
Codepen
Wave
FM
Amnesty International
Data 3D
Mixed Reality
Challenges of Augmented Reality
Simple Augmented Reality
Display Technology
Web Mixed Reality
Augmented Reality
WebXR Platform
Neural Net
Social Applications
Mozilla Social Hub
Performance
Firefox Reality
Hyper High Performance Graphics
Ideal Platform
More Information
Shoutouts
Taught by
NDC Conferences