Overview
Syllabus
- Create base geometry wit even poly counts using Volume Builder
- Copy and modify a second Volume to be low poly
- Making Splines via Hair Object
- Preparing the Splines with Softbody Dynamics
- Adding Field Force. Attracting the Splines to the surface of the object
- Softbody settings Flexion!
- Deforming the final geometry
- Shrinking the collider
- Adding Turbulence
- Creating final geometry. Cloner links
- Shrinking the collider
- Adding Turbulence
- Outro
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- PART 2! https://youtu.be/Ly7c3S6CutY
Taught by
RocketLasso