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Sound on the SNES - SPC700 Programming in 6502 Assembly - Lesson 27

ChibiAkumas via YouTube

Overview

Explore the intricacies of sound processing on the Super Nintendo Entertainment System (SNES) or Super Famicom through an in-depth examination of the SPC700 chip. Delve into the challenges posed by this custom sound processor and its unique instruction set. Learn effective strategies for working with the SPC700, including the use of macros, memory management, data transmission, and program code implementation. Discover techniques for copying data to the SPC700, executing commands, and utilizing ROM calls. Gain practical knowledge on sending sound data to create captivating audio experiences for SNES games. This comprehensive tutorial, complete with example code and demonstrations, provides a solid foundation for mastering sound programming on the SNES platform.

Syllabus

Introduction
Example running
Overview
What is SPC700
Macros
Writing to the SPC700
Memory
Sending data
Program code
Copying to the SPC700
Commands
paws routine
ROM call
Sending sound data
Summary

Taught by

ChibiAkumas

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