Overview
Explore an innovative approach to solving the complex 8-bit game "The Abbey of Crime" using AI and Google Cloud in this conference talk. Learn how Reinforcement Learning and Deep Learning techniques were applied to tackle the game's challenging solution space. Discover the various Google Cloud products and tools utilized to overcome resource-intensive tasks such as model training, game execution, data storage, and analysis. Gain insights into the project's challenges, including achieving game fidelity and implementing effective interaction methods. Witness a demonstration of the AI in action and understand the strengths and weaknesses of different strategies employed. Delve into the power of Google Cloud services in supporting near-impossible problem-solving and the importance of open-source contributions in such ambitious projects.
Syllabus
Intro
Juantomas Garcia
Paco Menendez
The plan
The project
The challenge
The fidelity
How to do it
How to interact with something
Demo
Google Cloud power
State to reset the game
Pirate Cannon
Speed Query
Speed
My favorite AI technique
The Edison movie
The demo
Worst things about every strategy
Google Cloud
Open Source
Question
Taught by
Devoxx