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Explore the fascinating world of script murder games, or jubensha, in this 31-minute conference talk from the Game Developers Conference (GDC). Delve into the evolution of this popular Chinese tabletop genre, which has expanded beyond traditional murder mysteries to include joy, emotion, and horror-themed scripts. Gain insights into the origin, design patterns, and potential lessons for game developers from Ming Liu and Xinhui Yang's presentation. Discover how this mainstream tabletop game genre in China has transformed from its Western roots into a diverse collection of interactive storytelling experiences.