Discover how to create games in Rust using the ggez framework in this 29-minute conference talk from RustFest Zürich 2017. Follow along as Lisa, a product team member at Travis CI, guides you through the process of developing a game from scratch to publication. Learn about the ggez framework, which simplifies game development by combining graphics and audio crates with an easy-to-use API. Explore topics such as setting up the game, implementing controls, creating player structures, handling collisions, and troubleshooting common issues. Gain insights into the speaker's inspiration for the game "Beyonce Brawl" and benefit from her final thoughts on Rust game development. Whether you're a beginner or an experienced programmer looking to dive into game creation with Rust, this talk provides valuable knowledge and practical examples to kickstart your journey.
Overview
Syllabus
Introduction
RustFest
GGC
Proposal
Inspiration
Beyonce Brawl
Starting the game
Running the game
Explaining the controls
Creating a struct
Creating a new player
Troubleshooting
struct
new function
draw
collision
final thoughts
Taught by
Rust