Overview
Learn to build a command-line Pitfall-style game using Rust programming language. Explore key concepts including variables, data types, loops, structs, enums, ownership, borrowing, functions, and match statements. Follow along to create a functional game while reinforcing fundamental Rust principles from chapters 1-6 of the Rust Programming book. Access the project's GitHub repository for code reference and enjoy background music by Brad Kemp as you develop your programming skills through this hands-on tutorial.
Syllabus
Introduction
Game Setup
Rolling the Dice
Find Next Place
Match Next Place
Break On Game
Move Player
Hit Obstacle
Testing
Refactoring
Winning in one roll
Taught by
The Dev Method