Explore the groundbreaking developments in running Android on the mainline graphics stack in this informative conference talk. Delve into the recent additions of DRM Atomic Modesetting and Explicit Synchronization to the kernel, and understand the necessary changes made to Android userspace. Learn about the creation of drm_hwcomposer, a component connecting the Android graphics stack's abstraction layer to the mainline DRM API. Discover the modifications made to MESA and the abstraction layer for a complete transition to mainline. Gain insights into how these advancements have enabled Qualcomm, i.MX, and Intel-based platforms to run Android using the mainline graphics stack. The talk covers the introduction, Android graphics stack, current status, the importance of open source, and includes a Q&A session.
Overview
Syllabus
Introduction
Android Graphics Stack
Current Status
Why Open Source
Questions
Taught by
Linux Foundation