Learn advanced rigging techniques for creating a two-headed ogre character using Rigify in Blender. Apply the concept of "muscle bones" in practice to enhance character deformation and movement. Explore weight painting, custom bone addition, automation, clothing and prop rigging, armor setup, and facial rigging. Part of a comprehensive course on extending and customizing Rigify rigs beyond default metarigs, this 18-minute video focuses on practical implementation of muscle bone systems for more realistic and dynamic character animation.
Overview
Syllabus
[Rigify Course] Ogre Rig #6-2: "Muscle Bones" (Practice)
Taught by
CGDive