Explore stage mechanics from popular films and games to uncover new opportunities for AI beyond traditional narrative techniques in this 2019 GDC talk. Delve into the Four Keys to Fun, narrative AI, and game mechanics, using examples from The Hunger Games and Schindler's List. Learn about creating conflict, emotion architecture, and semantic AI to reimagine storytelling in games. Gain insights into developing deep emotional experiences and innovative narrative structures for more engaging player interactions.
Overview
Syllabus
Introduction
The Four Keys to Fun
Narrative AI
Game Mechanics
Hunger Games
Choice
The Onion
Schindlers List
Creating Conflict
Emotion Architecture
Semantic AI
Reimagine
Conclusion
Taught by
GDC